When you create your own adventures, it’s up to you as the DM to determine where magic items are located. Even the most common, least powerful magic item can have a remarkable appearance and history, or idiosyncratic properties. An especially rare item might have a proper name, a personality, and secrets. Who knows what the next room or the next chest might hold?Įvery magic item has a purpose. Every adventure holds the promise- but not a guarantee-of finding one or more magic items, and part of the fun of exploring a dungeon is the thrill of unearthing a unique item found nowhere else. Such wonders are desirable, but characters do not need magic items to be effective, nor are they entitled to them.Ī magic item is a wondrous treasure that adventurers find in a monster’s hoard, in a trap-‐riddled dungeon, or in the possession of a slain foe. Magic items make characters more powerful and versatile, allowing them to fly like birds, walk on ceilings, resist damage, vanish without a trace, and do other amazing things.
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